Skip to main content

Build : Prototype -2

 After making my first prototype to understand the form and the appearance, I built my second prototype which was a scale 1:1 mockup. Building the scale 1:1 model, I tested it with my user. I took his feedback on his experience with the mockup. I didn't explain my product in-depth as I wanted the user to engage with the model to record how he interacted with it and to evaluate if he understands the product.

The video above is the interaction of the user with the mockup model. I used three materials to build the mockup which were materials available at my home. Firstly, I used foam board as a substitute material for the polycarbonate panels, an existing wooden stool as the seat, and packaging tape to indicate the metal frame support. I tried to use measurements similar to the design so that the user can have a near-close experience with the mockup model. 

The user was able to interact and identify the use of the product and expressed that he felt safe while using it. We discussed the comfort, usability, and safety of the product while using it in the real world.

This was my attempt to study the user's empathy with the product. Thank you for reading my blog. 

Comments

Popular posts from this blog

TEST- understand, observe, visualize and iterate.

  Testing, in Design Thinking, involves generating user feedback as related to the prototypes you have developed, as well as gaining a deeper understanding of your users.  Testing is the chance to get a product out into the world and test it in real-time. During this phase, you have a chance to see if you’ve framed the problem correctly.  Above is my recording and evaluation from the user testing. The user seems satisfied with the product and didn't have much to offer when it came to concluding drawbacks. Therefore I had to closely observe the user interaction to identify the points of improvement.  Thank you for reading my blog. Do share your views on the testing stage in the comment section below.

Build - Prototyping Stage

Prototype improves the overall understanding of the design. A rapid prototype helps to illustrate the final product, allowing to comprehense the product's function and target audience. A slight shift in proportions can make a huge difference and completely change the look and function of a product. Every product has a target audience, and at the end of the day, the target audience is going to have the final say. Prototypes allow user testing, which improves designs with valuable feedback about the product. Below is my prototype which is built to understand the arrangement and stability of the design. I used cardboard and translucent pannels to build the prototype. Through rapid prototyping, I identified few issues with the design. The wood logs which are substituted with cardboard are not supported when they meet the polycarbonate partition. For the solution, metal joints can be attached to support and fix the logs with the partition. Thank you for reading my blog. Do share your fe...

Week 3 - Design Challenge

In this semester, we are given the topic to design (solution and process) something which is helpful and plays a vital role in the health and wellness of a world in need. The design may include any type of design that helps people stay safe, connect with others, and face the challenges ahead. There were three sub-topics to choose from. I choose Human-Centric Principle: Product/Industrial/Furniture design. I decided to design furniture that is comforting and embraces social distancing. The worldwide spread of COVID-19 has affected our daily lives and has changed our way of living. Being safe is now the fundamental need of the hour. Our whole idea of living, working, and going out is now distinct and social distancing, isolation, and being self-sufficient is now the new normal. The world is now slowly adapting to life amidst the pandemic and designers are rethinking ways to provide designs and innovations that fits the new world. To design furniture for the covid-19 pandemic, I needed to...